The PTQ is coming up fast, and I'd like to take some time to go over a few things that might be of interest to those players planning on attending. While these things will be posted in preparation for this PTQ, they should provide good information for any Magic player who wishes to understand more about tournament play in the future.
The first issue that is likely to come up is the official
Communication Policy (section 50 of the DCI Penalty Guide and Procedures). This policy explains the three types of information, and if/how you need to provide it to your opponent, if he/she asks. Knowing this policy also will help you frame your questions in the best way possible, whether you are asking your opponent something, or a judge. There are...
1. Questions your opponent might ask you that you must answer truthfully and completely. (Free Information)
2. Questions your opponent might ask you that you may either choose not to answer, or answer truthfully, but not necessarily completely. (Derived Information)
3. Questions your opponent might ask you that you have no responsibility to answer, truthfully or otherwise. (Private Information)
The three types of information are defined as...
Free Information
Free information is so called because all players are entitled access to this information without contamination or omissions made by their opponent. If you’re ever unable or unwilling to provide free information to an opponent that has requested it, you should call a judge and explain the situation. Free Information includes:
· Details of current game actions and past game actions that still affect the game state.
· The name of any object in a public zone.
· The physical status (tapped/flipped) and current zone of any object.
· Player life totals and the game score of the current match.
For example, these questions are asking for Free information and must be answered both truthfully and completely.
Did you play that creature last turn?
What color did you choose for this (in-play) Voice of All?
Is that card in the graveyard or removed from the game?
Derived Information
Derived information is information to which all players are permitted, but which your opponents are not obliged to assist you in determining and may require some skill or calculation to determine. Derived Information includes:
· The number of objects present in any game zone.
· All objects in public zones and any of their characteristics that are not defined as free information.
· Game Rules, Tournament Policy, Oracle content and any other official information pertaining to the current event. Cards are considered to have their Oracle text printed on them.
For example, the following questions are asking for Derived Information. You may choose not to answer any of these questions. If you choose to answer, your answer must be true, however it is not required that your answer be complete, or even relevant to the question you were asked.
How many cards are in your hand?
What does that spell do?
How many creatures can you block with?
Private Information
Private information is so called because players have access to this information only if they are able to determine it from the current visual game state or their own record of previous game actions.
· Any information that is not free or derived is automatically private information.
For example, these questions are asking for Private Information:
Do you have a [card name] in your hand?
How many [card name] are in your deck?
Are you going to tap this creature during my next Upkeep?
Putting it together
The following rules govern player communication:
· Players must answer all questions asked of them by a judge completely and honestly, regardless of the type of information requested. They may request to do so away from the match.
· Players may not represent derived or free information incorrectly, improperly, or falsely.
· Players must answer completely and honestly any specific questions pertaining to free information.
· At Regular REL, all derived information is instead considered free. (PTQs are
NOT Regular REL events)
Judges are encouraged to help players in determining free information, but must avoid assisting players with derived information about the game state. (This is a big one - I'll come back to this later)
More Information
If you're planning on playing in the PTQ, you should also check out these articles. They are long enough that I don't want to simply cut and paste them here, but I am 100% sure that 0 players know these things perfectly and they are worth reading more than once.
Player Communication Guide
A Framework for Communication
Remember, even if you are not a very competitive player, at this level of event you are going to play against people who are. If you want to know what you can expect from your opponents (and when you can or can't trust what they say), you need to understand this policy.
"The philosophy of the DCI is that a player should have an advantage due to better understanding of the rules of a game, greater awareness of the interactions in the current game state and superior tactical planning. Players are under no obligation to assist their opponents in playing the game. Regardless of anything else, players are expected to treat their opponents politely and with respect. Failure to do so may lead to Unsporting Conduct penalties."
It is my hope that readers will point other players to this kind of information as the PTQ approaches. In the meantime, please post your questions here, and I will address them as best as I can.