The two players sat across from each other, talking mostly light-heartedly. Both had come a long way through to reach the final table, wielding well-selected weapons, and both seemed ready to take on the last challenge of the day. I asked them if they were going to play out the match. Andrew, focused on the invitation, immediately offered a prize-split. All the pack prizes in exchange for the invitation. After a brief review of the prize payout sheet, Jared declined the offer, electing to play it out. It was time for battle!
Jared had powered through the six Swiss rounds, topping the standings and catching people unprepared (or without early answers) as his All-In Red deck dropped huge threats (or a LOT of small ones) while his various 'red-moon' effects kept many opponents who were depending on their flexible mana-bases off their game for the crucial turns. His plan was simple - defeat the opponent before they have time to do anything about it. The deck's name, All-In Red, is quite appropriate. Needing a very consistent set of plays, the deck uses 4 copies of 10 different cards and 18 basic lands; that about as consistent as you can get!
In this match, knowing his opponent would be using a good number of nonbasic lands was encouraging for Jared, as the Magus of the Moon and Blood Moon cards could be quite devastating to Andrew's (technically) 4-color deck. Having such a steady deck, Jared was hoping to have in-hand threats his opponent just wasn't holding the answer to (Path to Exile against a Deus or a Demigod, Engineered Explosives against the token swarm, or even simple basic lands to get around the various 'moons').
Andrew was calm and cool, settling quite far away from Jared's intensely focused deck with an extremely flexible one, packing answers to almost everything. Life from the Loam decks have evolved quite a bit this season, with the versions using Conflux's new Knight of the Reliquary taking the spotlight presently. Andrew's version of this deck, with life gain, artifact removal, big threats, hand disruption, late-game power (especially through the Retrace mechanic), all woven together with the card-drawing engine of Life from the Loam, chose options and adaptability over focus and redundancy.
In the coming battle, Andrew was mentally prepared for Jared's most powerful plays. He knew that if we could just stave off the early explosive strength of Jared's deck for the key turns, he would be able to turn the game around and overpower the red deck with his superior card advantage and plethora of potent answers. He also knew that against Jared's deck, a die roll or a mulligan could be decisive.
The player's shook hands, and the match began.
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Note: I was the judge on this match and thus was not able to keep 100% complete details (opening hands, what cards were drawn when, what was discarded to each Raven's Crime, etc.). However, every play, attack, and change in life-totals is recorded.
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